<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Labyrun on solomazer</title><link>https://solomazer.dev/tags/labyrun/</link><description>Recent content in Labyrun on solomazer</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Fri, 03 Jul 2026 17:07:07 +0530</lastBuildDate><atom:link href="https://solomazer.dev/tags/labyrun/index.xml" rel="self" type="application/rss+xml"/><item><title>Labyrun</title><link>https://solomazer.dev/projects/labyrun/</link><pubDate>Fri, 03 Jul 2026 17:07:07 +0530</pubDate><guid>https://solomazer.dev/projects/labyrun/</guid><description>&lt;p&gt;Inspired by the classic Pac-Man, Labyrun tries to take a step forwards. The idea to introduce multiplayer of up to 4 players as local co-op with additional mechanics making the game more engaging.&lt;/p&gt;&#10;&lt;p&gt;Since this is my first indie production, the scope will be pretty bare bones and additional content (which I have plans for) depends largely on the game&amp;rsquo;s reception.&lt;/p&gt;&#10;&lt;p&gt;That being said, the wheel is already in motion and a &amp;ldquo;playable&amp;rdquo; build will be ready soon. I shall update on the progress here, until then, feel free to reach out to me. See you around!&lt;/p&gt;</description></item></channel></rss>